In science fiction (popularized by Aldous Huxley), movies or entertainment designed to be felt through physical sensation, stimulating touch and emotion simultaneously.
From 'feel' (Old English 'felan') + '-ies' (plural suffix, possibly influenced by 'movies'). This term was coined or popularized by Huxley in 'Brave New World' (1932) to describe multisensory entertainment.
Huxley's 'feelies' from 1932 predicted our modern fascination with immersive entertainment—VR, haptic feedback, and theme parks are basically the feelies he imagined, just with better technology!
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